A game in development

Sailswept

An exploration game about sailing

About the game

A quiet story about things ending

Sailswept is a self-contained story set across a chain of lakes during the height of summer. It's a quiet, reflective experience where movement and atmosphere matter just as much as mechanics.

It's being built in Godot by a solo developer, and is still early in development — everything you see here will keep evolving.

Wind you can read

Wind drives everything — your speed, the waves, the water itself. Gusts and direction changes are visible on the lake, so you sail by eye, not by UI.

Sailing with weight

Your boat heels as it catches the wind. Find a beam reach and you'll feel it lean and pick up speed.

A chain of summer lakes

Drift between islands, channels and lake beds in a quiet, low-poly world at the height of summer.

Media

Screenshots

Devlog

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